Demo Reel Breakdown
Rigging
(1) 00:03 - Ogre (Little Charmers - Maya)
-all rigging. Skeleton, controls, weights, facial
(2) 00:08 - Tentacle Character (Little Charmers)
-all rigging. built curve based volume controls for FK and IK tentacles
(3) 00:19 - Secondary Animation Tool (XSI)
-built the entire tool
(4) 00:38 -3 Joint leg Rig
-built the rig and weighted the character, part of a quad system
(5) 00:49 - Mirror Animation Tool
-built the entire tool
(6) 01:00 - Hair Rig
-built the rig and weighted the character
(7) 01:07 - Rigging Lead (Spy Kids: Mission Critical)
-responsible to all rigged assets, rigged the two main characters and most
of the unique skeletons with studio system
(8) 01:18 - Rigging Supervisior (Little Charmers)
-produced all skeleton builds and supervised weighting
(9) 01:24 - Rigging Lead (Barbie Video Game Hero)
-produced almost all skeleton builds and weighted main characters
(10) 01:39 - Rigger (Gears of War 5)
-skinweights and extra mechanical/cloth rigging on biped game characters amd props
Rigging
(1) 00:03 - Ogre (Little Charmers - Maya)
-all rigging. Skeleton, controls, weights, facial
(2) 00:08 - Tentacle Character (Little Charmers)
-all rigging. built curve based volume controls for FK and IK tentacles
(3) 00:19 - Secondary Animation Tool (XSI)
-built the entire tool
(4) 00:38 -3 Joint leg Rig
-built the rig and weighted the character, part of a quad system
(5) 00:49 - Mirror Animation Tool
-built the entire tool
(6) 01:00 - Hair Rig
-built the rig and weighted the character
(7) 01:07 - Rigging Lead (Spy Kids: Mission Critical)
-responsible to all rigged assets, rigged the two main characters and most
of the unique skeletons with studio system
(8) 01:18 - Rigging Supervisior (Little Charmers)
-produced all skeleton builds and supervised weighting
(9) 01:24 - Rigging Lead (Barbie Video Game Hero)
-produced almost all skeleton builds and weighted main characters
(10) 01:39 - Rigger (Gears of War 5)
-skinweights and extra mechanical/cloth rigging on biped game characters amd props